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Theory of automata

Theory of Automata Course

In this course, you will learn about the Theory of Automata, which is a branch of computer science and mathematics that deals with abstract machines and computational models.

Definitions

Definition of Automata
Automata is a mathematical model that consists of a set of states, a set of input symbols, a set of output symbols, and a transition function that maps a state and an input symbol to a next state.

There are various types of automata, including:

  • Finite Automata (FA)
  • Pushdown Automata (PDA)
  • Turing Machines (TM)
  • Non-deterministic Finite Automata (NFA)

Definitions

Finite Automata
Finite Automata, also known as Finite State Machines (FSM), are the simplest type of automata. They have a finite number of states and can recognize regular languages.

Topics Covered in this Course:

  1. Finite Automata Theory
  2. Regular Languages
  3. Regular Expressions
  4. Pushdown Automata
  5. Context-Free Grammars
  6. Turing Machines
  7. Decidability and Undecidability

To remember :

By the end of this course, you will have a solid understanding of the Theory of Automata and be able to apply it to various computational problems.


Theory of automata

Theory of Automata Course

In this course, you will learn about the Theory of Automata, which is a branch of computer science and mathematics that deals with abstract machines and computational models.

Definitions

Definition of Automata
Automata is a mathematical model that consists of a set of states, a set of input symbols, a set of output symbols, and a transition function that maps a state and an input symbol to a next state.

There are various types of automata, including:

  • Finite Automata (FA)
  • Pushdown Automata (PDA)
  • Turing Machines (TM)
  • Non-deterministic Finite Automata (NFA)

Definitions

Finite Automata
Finite Automata, also known as Finite State Machines (FSM), are the simplest type of automata. They have a finite number of states and can recognize regular languages.

Topics Covered in this Course:

  1. Finite Automata Theory
  2. Regular Languages
  3. Regular Expressions
  4. Pushdown Automata
  5. Context-Free Grammars
  6. Turing Machines
  7. Decidability and Undecidability

To remember :

By the end of this course, you will have a solid understanding of the Theory of Automata and be able to apply it to various computational problems.

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